Rust PopulationField survey · Rust servers
Observing 41,758 players 11,644 servers 2,886 with someone on 107 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,154habitat unknownfirst seen 13 Sep 2026

【月栖】PVE

Online 202.189.21.212:21091 checked 8m ago

moddedoxide

Measurements

Players now
0/ 300
0% full
7-day average
0
peak 1
Rank
#14,154
top 64%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:29 UTC28d ago 2 – running 0
Sat 26 Sep, 10:48 UTC33d ago 2 held half 5.6 days 1
Sat 26 Sep, 03:11 UTC34d ago 2 – 0.3 days 1
Wed 23 Sep, 13:22 UTC36d ago 3 held half 2.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 【月栖】PVE rank against other Rust servers?

By player hours over the last seven days, 【月栖】PVE places at #14,154, within the top 64% of ranked servers.

How busy is 【月栖】PVE?

【月栖】PVE holds 0 players at the moment, out of 300 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on 【月栖】PVE mean?

These are the tags 【月栖】PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 【月栖】PVE?

【月栖】PVE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on 【月栖】PVE?

The busiest point of its recent wipes averaged 2 players. Peak came 2 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on 【月栖】PVE?

There is no next wipe to predict: 【月栖】PVE wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 28 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does 【月栖】PVE run?

A procedural map of size 4,500 from seed 713654521, generated by the game, is in use on 【月栖】PVE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on 【月栖】PVE?

Nothing in 【月栖】PVE's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does 【月栖】PVE run?

The setup is Rust network protocol 2635 and build 167231 on Linux for 【月栖】PVE. Steam updates your game automatically, but you need the same protocol to join.

Does 【月栖】PVE run smoothly?

In the last 48 hours, it averaged 45 server fps, with a low of 19. Entities peaked at 145,941, including buildings, deployables and everything else. The highest memory usage was 4,197 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 【月栖】PVE online, and how reliable is it?

You will find 【月栖】PVE online now. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is 【月栖】PVE located?

Nothing in the tags says where 【月栖】PVE is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.189.21.212:21091.

How to join

How do I join 【月栖】PVE?

Open the console with F1 in Rust and enter client.connect 202.189.21.212:21091. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.