Rust War
Online 202.36.95.154:21098 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:09 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust War rank against other Rust servers?
Over the past week it ranks #9,604 for player hours, which puts Rust War in the top 43% of all ranked servers.
How busy is Rust War?
The count reads 0 players on Rust War, which has 3 slots. Seven days of counting give an average of 0 players and a peak of 2.
Lists and tags
What do the server tags on Rust War mean?
The game's server browser reads the tags Rust War publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust War?
These Rust Population lists include Rust War: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust War?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust War?
Its rhythm cannot be told yet: too few of Rust War's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 16 hours ago the current world was made.
Map and rules
Which map does Rust War run?
A procedural map of size 2,500 from seed 50000, generated by the game, is in use on Rust War. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Rust War?
No gather rate appears in the name of Rust War. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Rust War run?
On Linux, Rust War runs Rust network protocol 2635 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust War run smoothly?
In the last 48 hours, it averaged 116 server fps, with a low of 68. Up to 26,492 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,560 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust War online, and how reliable is it?
You will find Rust War online now. About 2 days 16 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rust War located?
Nothing published by Rust War states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.36.95.154:21098.
Getting in
How do I join Rust War?
To connect directly, open Rust's console with F1 and type client.connect 202.36.95.154:21098; or press Launch Rust on this page and Steam opens Rust and joins for you.