live-city
Offline 202.36.95.195:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:01 UTC24d ago | 1 | – | running | 1 |
| Tue 15 Sep, 16:07 UTC42d ago | 1 | held half | 17.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does live-city rank against other Rust servers?
By player hours over the last seven days, live-city places at #13,772, within the top 61% of ranked servers.
How busy is live-city?
We have no live count for live-city right now. It was last seen 22 days 14 hours ago.
Lists and tags
What do the server tags on live-city mean?
What the game's server browser reads from live-city is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include live-city?
On Rust Population, live-city is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on live-city?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on live-city?
Its rhythm cannot be told yet: too few of live-city's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does live-city run?
live-city uses a map the game generates, procedural, at size 3,000 with seed 321425. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on live-city?
No gather rate appears in the name of live-city. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does live-city run?
The setup is Rust network protocol 2634 and build 166652 on Linux for live-city. Steam updates your game automatically, but you need the same protocol to join.
Is live-city online, and how reliable is it?
We last saw live-city 22 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.
Where is live-city located?
Nothing published by live-city states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 202.36.95.195:28015.
Getting in
How do I join live-city?
Open the console with F1 in Rust and enter client.connect 202.36.95.195:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.