Dannys server
Online 202.36.95.20:23856 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:22 UTC9d ago | 2 | – | running | 0 |
| Mon 28 Sep, 20:28 UTC30d ago | 2 | halved by day 3 | 20.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dannys server rank against other Rust servers?
Over the past week it ranks #14,328 for player hours, which puts Dannys server in the top 64% of all ranked servers.
How busy is Dannys server?
Dannys server holds 0 players at the moment, out of 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Dannys server mean?
These are the tags Dannys server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dannys server?
On Rust Population, Dannys server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Dannys server?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 5 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Dannys server?
Its rhythm cannot be told yet: too few of Dannys server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 9 days 12 hours ago.
Settings
Which map does Dannys server run?
A procedural map of size 3,500 from seed 50000, generated by the game, is in use on Dannys server. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Dannys server?
No gather rate appears in the name of Dannys server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dannys server run?
On Linux, Dannys server runs Rust network protocol 2635 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Dannys server run smoothly?
In the last 48 hours, it averaged 135 server fps, with a low of 85. Entities peaked at 64,241, including buildings, deployables and everything else. Memory use peaked at 4,576 MB. Players feel lag when fps is low and the entity count climbs.
Is Dannys server online, and how reliable is it?
Dannys server is up and running at the moment. About 5 days 12 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Dannys server located?
A region is not published by Dannys server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 202.36.95.20:23856.
How to join
How do I join Dannys server?
Either enter client.connect 202.36.95.20:23856 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.