LinuxGSM
Offline 203.135.196.151:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:04 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts LinuxGSM in the top 69% of all ranked servers.
How busy is LinuxGSM?
LinuxGSM is offline at this count; we last saw it 5 days 14 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LinuxGSM?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 21 hours ago the current world was made.
Map and rules
Which map does LinuxGSM run?
A procedural map, generated by the game, is in use on LinuxGSM.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name of LinuxGSM. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LinuxGSM run?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is LinuxGSM online, and how reliable is it?
Offline at the moment, LinuxGSM was last seen 5 days 14 hours ago. It was up 23% of the time over the last 7 full days, 39 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is LinuxGSM located?
Nothing published by LinuxGSM states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.135.196.151:28015.
Getting in
How do I join LinuxGSM?
Open the console with F1 in Rust and enter client.connect 203.135.196.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.