pllab
Offline 203.149.74.179:29000 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:00 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does pllab rank against other Rust servers?
The last seven days of player hours place pllab at #15,268, within the top 68% of all ranked servers.
How busy is pllab?
We have no live count for pllab right now. It was last seen 4 days 10 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on pllab mean?
What the game's server browser reads from pllab is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include pllab?
pllab appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on pllab?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on pllab?
The record holds too few of pllab's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 13 hours ago.
Map and rules
Which map does pllab run?
pllab uses a map the game generates: procedural.
What are the rules and settings on pllab?
Nothing in pllab's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does pllab run?
The setup is Rust network protocol 2635 and build 168909 on Windows for pllab. Steam updates your game automatically, but you need the same protocol to join.
Is pllab online, and how reliable is it?
Currently offline, pllab was last seen 4 days 10 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.
Where is pllab located?
No region is published by pllab. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 203.149.74.179:29000.
Getting in
How do I join pllab?
Open the console with F1 in Rust and enter client.connect 203.149.74.179:29000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.