rustsc plugin editor lab
Offline 203.149.74.189:30125 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rustsc plugin editor lab rank against other Rust servers?
The last seven days of player hours place rustsc plugin editor lab at #15,326, within the top 69% of all ranked servers.
How busy is rustsc plugin editor lab?
rustsc plugin editor lab is offline at this count; we last saw it 3 days 2 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on rustsc plugin editor lab mean?
These are the tags rustsc plugin editor lab publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include rustsc plugin editor lab?
These Rust Population lists include rustsc plugin editor lab: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on rustsc plugin editor lab?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on rustsc plugin editor lab?
Too few wipes are on record for rustsc plugin editor lab to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 2 hours ago.
Map and rules
Which map does rustsc plugin editor lab run?
rustsc plugin editor lab uses a map the game generates: procedural.
What are the rules and settings on rustsc plugin editor lab?
Nothing in rustsc plugin editor lab's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does rustsc plugin editor lab run?
On Linux, rustsc plugin editor lab runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is rustsc plugin editor lab online, and how reliable is it?
Offline at the moment, rustsc plugin editor lab was last seen 3 days 2 hours ago. Over the last 5 full days, 2 of 120 hours were online, or 2%. On 23 October 2026, Rust Population saw it for the first time.
Where is rustsc plugin editor lab located?
No region is published by rustsc plugin editor lab. Rust Population does not look up where the machine stands; it shows where the server says it is. 203.149.74.189:30125 is where it lives.
Getting in
How do I join rustsc plugin editor lab?
To connect directly, open Rust's console with F1 and type client.connect 203.149.74.189:30125; or press Launch Rust on this page and Steam opens Rust and joins for you.