rustsc plugin editor lab
Offline 203.149.74.189:30135 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rustsc plugin editor lab rank against other Rust servers?
The last seven days of player hours place rustsc plugin editor lab at #15,323, within the top 69% of all ranked servers.
How busy is rustsc plugin editor lab?
At this count rustsc plugin editor lab is offline, with its last sighting 3 days ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on rustsc plugin editor lab mean?
These are the tags rustsc plugin editor lab publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rustsc plugin editor lab?
These Rust Population lists include rustsc plugin editor lab: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on rustsc plugin editor lab?
Too few wipes are on record for rustsc plugin editor lab to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days ago.
Map and rules
Which map does rustsc plugin editor lab run?
A procedural map, generated by the game, is in use on rustsc plugin editor lab.
What are the rules and settings on rustsc plugin editor lab?
No gather rate appears in the name of rustsc plugin editor lab. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rustsc plugin editor lab run?
On Linux, rustsc plugin editor lab runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is rustsc plugin editor lab online, and how reliable is it?
We last saw rustsc plugin editor lab 3 days ago, and it is offline now. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.
Where is rustsc plugin editor lab located?
Nothing published by rustsc plugin editor lab states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 203.149.74.189:30135.
How to join
How do I join rustsc plugin editor lab?
Either enter client.connect 203.149.74.189:30135 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.