A Shockbyte x Discord Production Rust Server
Online 203.16.163.14:21118 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:24 UTC21d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte x Discord Production Rust Server places at #15,290, within the top 69% of ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
The count reads 0 players on A Shockbyte x Discord Production Rust Server, which has 40 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Population lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 6 players. The crowd on the latest wipe peaked 3 hours in.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 9 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 2,500 with seed 50575. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does A Shockbyte x Discord Production Rust Server run smoothly?
The last 48 hours saw an average of 227 server fps, with 160 as the lowest. The entity count reached 30,985: buildings, deployables and all other objects. Memory use peaked at 3,910 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is up and running at the moment. About 3 days 10 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing published by A Shockbyte x Discord Production Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 203.16.163.14:21118.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 203.16.163.14:21118; or press Launch Rust on this page and Steam opens Rust and joins for you.