poid
Offline 203.16.163.172:20978 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:48 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does poid rank against other Rust servers?
The last seven days of player hours place poid at #15,913, within the top 72% of all ranked servers.
How busy is poid?
At this count poid is offline, with its last sighting 22 days 2 hours ago.
Tags
What do the server tags on poid mean?
The game's server browser reads the tags poid publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include poid?
These Rust Population lists include poid: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on poid?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on poid?
The record holds too few of poid's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does poid run?
The map on poid is procedural, made by the game at size 3,500 from seed 420420420. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on poid?
The name tells you nothing about gather rates: poid states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does poid run?
The setup is Rust network protocol 2634 and build 166652 on Linux for poid. The protocol must match for you to join, and Steam updates it for you.
Is poid online, and how reliable is it?
Currently offline, poid was last seen 22 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is poid located?
No region is published by poid. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.16.163.172:20978.
Getting in
How do I join poid?
Open the console with F1 in Rust and enter client.connect 203.16.163.172:20978. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.