Rust PopulationField survey · Rust servers
Observing 63,058 players 11,725 servers 3,296 with someone on 188 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,262habitat unknownfirst seen 24 Sep 2026

MJP

Online 203.16.163.220:20700 checked 10m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
11h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
0123412:0014:0016:0018:0020:0022:00Wiped Thu 29 Oct, 12:30 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040012:0014:0016:0018:0020:0022:00Wiped Thu 29 Oct, 12:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:30 UTC11h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MJP rank against other Rust servers?

By player hours over the last seven days, MJP places at #15,262, within the top 69% of ranked servers.

How busy is MJP?

Of its 5 slots, MJP is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on MJP mean?

These are the tags MJP publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MJP?

On Rust Population, MJP is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe schedule

What is the wipe schedule on MJP?

Too few wipes are on record for MJP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 hours ago.

Settings

Which map does MJP run?

The map on MJP is procedural, made by the game at size 1,500 from seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on MJP?

The name tells you nothing about gather rates: MJP states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does MJP run?

The setup is Rust network protocol 2635 and build 168909 on Linux for MJP. Steam updates your game automatically, but you need the same protocol to join.

Does MJP run smoothly?

In the last 48 hours, it averaged 237 server fps, with a low of 224. The entity count reached 8,295: buildings, deployables and all other objects. Memory use peaked at 1,989 MB. Players feel lag when fps is low and the entity count climbs.

Is MJP online, and how reliable is it?

You will find MJP online now. Judging by the uptime it reports, the last restart was about 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.

Where is MJP located?

A region is not published by MJP. The location a server claims is what Rust Population shows, not the place where the machine stands. 203.16.163.220:20700 is where it lives.

How to join

How do I join MJP?

To connect directly, open Rust's console with F1 and type client.connect 203.16.163.220:20700; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.