Rust PopulationField survey · Rust servers
Observing 102,237 players 11,898 servers 3,978 with someone on 329 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,270habitat unknownfirst seen 15 Oct 2026

[HUN-PVE] Damascus

Online 203.16.163.244:29649 checked 11m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,270
top 42%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:44 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [HUN-PVE] Damascus rank against other Rust servers?

The last seven days of player hours place [HUN-PVE] Damascus at #9,270, within the top 42% of all ranked servers.

How busy is [HUN-PVE] Damascus?

Of its 40 slots, [HUN-PVE] Damascus is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 22:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on [HUN-PVE] Damascus mean?

These are the tags [HUN-PVE] Damascus publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [HUN-PVE] Damascus?

On Rust Population, [HUN-PVE] Damascus is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [HUN-PVE] Damascus?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on [HUN-PVE] Damascus?

Its rhythm cannot be told yet: too few of [HUN-PVE] Damascus's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does [HUN-PVE] Damascus run?

A procedural map of size 3,000 from seed 50000, generated by the game, is in use on [HUN-PVE] Damascus. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [HUN-PVE] Damascus?

Nothing in [HUN-PVE] Damascus's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [HUN-PVE] Damascus run?

Rust network protocol 2635 and build 168909 on Linux is what [HUN-PVE] Damascus uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [HUN-PVE] Damascus run smoothly?

In the last 48 hours, it averaged 151 server fps, with a low of 110. Up to 49,082 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,969 MB. Players feel lag when fps is low and the entity count climbs.

Is [HUN-PVE] Damascus online, and how reliable is it?

Right now, [HUN-PVE] Damascus is online. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 15 October 2026.

Where is [HUN-PVE] Damascus located?

No region is published by [HUN-PVE] Damascus. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 203.16.163.244:29649.

How to join

How do I join [HUN-PVE] Damascus?

Either enter client.connect 203.16.163.244:29649 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.