Rust PopulationField survey · Rust servers
Observing 89,192 players 11,830 servers 3,733 with someone on 415 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,207habitat unknownfirst seen 13 Sep 2026

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 8m ago

monthly wipes moddedoxidepvehardcore

Measurements

Players now
0/ 25
0% full
7-day average
0
peak 2
Rank
#4,207
top 19%
Last wipe
28d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?

Over the past week it ranks #4,207 for player hours, which puts Underworld Hardcore PvE | No Tech Tree | Sunken Monuments in the top 19% of all ranked servers.

How busy is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The count reads 0 players on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, which has 25 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 16:00 UTC, averaging 2 players.

Tags

What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?

The game's server browser reads the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Across its recent wipes the busiest crowds averaged 2 players. 5 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Once a month Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 2 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

A procedural map of size 6,000, generated by the game, is in use on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. You will see the map named Underworld.

What are the rules and settings on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The name tells you nothing about gather rates: Underworld Hardcore PvE | No Tech Tree | Sunken Monuments states none. The group limit is 8 players, which is the default. You get hardcore here, Facepunch's most demanding mode. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run?

Rust network protocol 2635 and build 168909 on Linux is what Underworld Hardcore PvE | No Tech Tree | Sunken Monuments uses. The protocol must match for you to join, and Steam updates it for you.

Does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run smoothly?

In the last 48 hours, it averaged 188 server fps, with a low of 117. Up to 39,827 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,327 MB. What players experience as lag comes from low fps and a rising entity count.

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online, and how reliable is it?

Right now, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is online. About 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments located?

No region is published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 203.16.163.247:28015 is where it lives.

Getting in

How do I join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Either enter client.connect 203.16.163.247:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players 25 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.