Rust PopulationField survey · Rust servers
Observing 85,544 players 11,830 servers 3,690 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,779habitat unknownfirst seen 4 Oct 2026

Drift Staging

Online 203.16.163.8:27387 checked 13m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,779
top 66%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:15 UTC15d ago 2 – running 0
Tue 13 Oct, 17:17 UTC16d ago 5 – 0.9 days 0
Mon 12 Oct, 20:37 UTC17d ago 5 – 0.9 days 0
Mon 5 Oct, 14:21 UTC24d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC25d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Drift Staging rank against other Rust servers?

The last seven days of player hours place Drift Staging at #14,779, within the top 66% of all ranked servers.

How busy is Drift Staging?

Drift Staging holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on Drift Staging mean?

These are the tags Drift Staging publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Drift Staging?

On Rust Population, Drift Staging is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Drift Staging?

The busiest point of its recent wipes averaged 4 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Drift Staging?

Irregular times are when Drift Staging wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does Drift Staging run?

The map on Drift Staging is procedural, made by the game at size 3,500 from seed 50000. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Drift Staging?

No gather rate appears in the name of Drift Staging. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Drift Staging run?

Rust network protocol 2635 and build 168909 on Linux is what Drift Staging uses. Steam updates your game automatically, but you need the same protocol to join.

Does Drift Staging run smoothly?

In the last 48 hours, it averaged 172 server fps, with a low of 108. The entity count reached 24,268: buildings, deployables and all other objects. Up to 3,701 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Drift Staging online, and how reliable is it?

Drift Staging is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.

Where is Drift Staging located?

Nothing published by Drift Staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 203.16.163.8:27387 is where it lives.

Getting in

How do I join Drift Staging?

Open the console with F1 in Rust and enter client.connect 203.16.163.8:27387. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.