dev
Offline 203.94.34.210:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC27d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC30d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC36d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC38d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC42d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC43d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC45d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does dev rank against other Rust servers?
Over the past week it ranks #15,988 for player hours, which puts dev in the top 71% of all ranked servers.
How busy is dev?
We have no live count for dev right now. It was last seen 23 days 19 hours ago.
Lists and tags
What do the server tags on dev mean?
The game's server browser reads the tags dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts100 (Group limit): You may team with up to 100 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166465 (Build): Game build: 166465; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include dev?
dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on dev?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 50% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on dev?
Irregular times are when dev wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 34 days 7 hours ago.
Map and rules
What are the rules and settings on dev?
No gather rate appears in the name of dev. The group limit is 100 players. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does dev run?
The setup is Rust network protocol 2634 and build 166465 on Windows for dev. Steam updates your game automatically, but you need the same protocol to join.
Is dev online, and how reliable is it?
We last saw dev 23 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is dev located?
No region is published by dev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.94.34.210:28015.
Getting in
How do I join dev?
To connect directly, open Rust's console with F1 and type client.connect 203.94.34.210:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.