Rust PopulationField survey · Rust servers
Observing 97,045 players 11,869 servers 3,902 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 21 Oct 2026

echostore local test

Offline 204.93.237.12:28315 checked 7d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:53 UTC7d ago 0 – running 0
Wed 21 Oct, 08:35 UTC8d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does echostore local test rank against other Rust servers?

The last seven days of player hours place echostore local test at #15,339, within the top 69% of all ranked servers.

How busy is echostore local test?

echostore local test is offline at this count; we last saw it 7 days 17 hours ago.

Lists and tags

What do the server tags on echostore local test mean?

These are the tags echostore local test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include echostore local test?

echostore local test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on echostore local test?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on echostore local test?

Its rhythm cannot be told yet: too few of echostore local test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 17 hours ago the current world was made.

Settings

Which map does echostore local test run?

echostore local test uses a map the game generates: procedural.

What are the rules and settings on echostore local test?

Nothing in echostore local test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does echostore local test run?

The setup is Rust network protocol 2634 and build 167781 on Linux for echostore local test. Steam updates your game automatically, but you need the same protocol to join.

Is echostore local test online, and how reliable is it?

We last saw echostore local test 7 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 October 2026, Rust Population saw it for the first time.

Where is echostore local test located?

Nothing published by echostore local test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 204.93.237.12:28315.

How to join

How do I join echostore local test?

Open the console with F1 in Rust and enter client.connect 204.93.237.12:28315. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.