Karuza's Plugin Corner
Online 205.178.168.72:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:06 UTC6d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW26d ago | 5 | halved by day 4 | 20.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Karuza's Plugin Corner rank against other Rust servers?
Over the past week it ranks #4,353 for player hours, which puts Karuza's Plugin Corner in the top 20% of all ranked servers.
How busy is Karuza's Plugin Corner?
The count reads 1 players on Karuza's Plugin Corner, which has 100 slots. We counted an average of 0 players in the past week, with 4 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 3 players.
Lists and tags
What do the server tags on Karuza's Plugin Corner mean?
The game's server browser reads the tags Karuza's Plugin Corner publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs Karuza's Plugin Corner?
No other server we track publishes the karuza.dev hostname that Karuza's Plugin Corner uses.
Which Rust Population lists and filters include Karuza's Plugin Corner?
These Rust Population lists include Karuza's Plugin Corner: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Karuza's Plugin Corner?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 21 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 4.
What is the wipe schedule on Karuza's Plugin Corner?
The record holds too few of Karuza's Plugin Corner's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Karuza's Plugin Corner run?
The map on Karuza's Plugin Corner is procedural, made by the game at size 6,000 from seed 237188464. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is karuza.dev.
What are the rules and settings on Karuza's Plugin Corner?
Nothing in Karuza's Plugin Corner's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Karuza's Plugin Corner run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Karuza's Plugin Corner. Your game needs the same protocol to join; Steam takes care of updating it.
Does Karuza's Plugin Corner run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 66,496: buildings, deployables and all other objects. Memory use peaked at 3,809 MB. What players experience as lag comes from low fps and a rising entity count.
Is Karuza's Plugin Corner online, and how reliable is it?
Karuza's Plugin Corner is up and running at the moment. About 5 days 2 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Karuza's Plugin Corner located?
No region is published by Karuza's Plugin Corner. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 205.178.168.72:28015.
How to join
How do I join Karuza's Plugin Corner?
To connect directly, open Rust's console with F1 and type client.connect 205.178.168.72:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://karuza.dev.