pllm-test-3
Offline 205.196.144.26:28315 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:50 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does pllm-test-3 rank against other Rust servers?
By player hours over the last seven days, pllm-test-3 places at #15,326, within the top 69% of ranked servers.
How busy is pllm-test-3?
At this count pllm-test-3 is offline, with its last sighting 5 days 20 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on pllm-test-3 mean?
What the game's server browser reads from pllm-test-3 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include pllm-test-3?
pllm-test-3 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on pllm-test-3?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on pllm-test-3?
Too few wipes are on record for pllm-test-3 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 20 hours ago the current world was made.
Settings
Which map does pllm-test-3 run?
The map on pllm-test-3 is procedural, made by the game.
What are the rules and settings on pllm-test-3?
The name tells you nothing about gather rates: pllm-test-3 states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does pllm-test-3 run?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-3 uses. The protocol must match for you to join, and Steam updates it for you.
Is pllm-test-3 online, and how reliable is it?
Currently offline, pllm-test-3 was last seen 5 days 20 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.
Where is pllm-test-3 located?
Nothing published by pllm-test-3 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 205.196.144.26:28315.
How to join
How do I join pllm-test-3?
Either enter client.connect 205.196.144.26:28315 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.