Rust PopulationField survey · Rust servers
Observing 75,694 players 11,824 servers 3,728 with someone on 230 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

Halo Test

Online 205.209.120.235:28080 checked 8m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
83d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Halo Test rank against other Rust servers?

By player hours over the last seven days, Halo Test places at #15,335, within the top 69% of ranked servers.

How busy is Halo Test?

Of its 50 slots, Halo Test is using 0 right now. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Halo Test mean?

What the game's server browser reads from Halo Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160450 (Build): This server runs game build 160450; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Halo Test?

These Rust Population lists include Halo Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Halo Test?

Too few wipes are on record for Halo Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 83 days 16 hours ago the current world was made.

Map and rules

Which map does Halo Test run?

Halo Test uses a map the game generates, procedural, at size 3,500 with seed 664382915. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Halo Test?

Nothing in Halo Test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Halo Test run?

On Windows, Halo Test runs Rust network protocol 2632 and build 160450. Your game needs the same protocol to join; Steam takes care of updating it.

Does Halo Test run smoothly?

The last 48 hours saw an average of 142 server fps, with 74 as the lowest. The entity count reached 65,978: buildings, deployables and all other objects. Memory use peaked at 2,646 MB. What players experience as lag comes from low fps and a rising entity count.

Is Halo Test online, and how reliable is it?

You will find Halo Test online now. About 2 days 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Halo Test located?

No region is published by Halo Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 205.209.120.235:28080.

How to join

How do I join Halo Test?

Open the console with F1 in Rust and enter client.connect 205.209.120.235:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2632
Protocol Your game needs the same version, protocol 2632, to join.
cs160450
Build This server runs game build 160450.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.