LeoLabs
Offline 206.223.232.193:7039 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LeoLabs rank against other Rust servers?
The last seven days of player hours place LeoLabs at #16,639, within the top 70% of all ranked servers.
How busy is LeoLabs?
At this count LeoLabs is offline, with its last sighting 28 days 4 hours ago.
Lists and tags
What do the server tags on LeoLabs mean?
The game's server browser reads the tags LeoLabs publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LeoLabs?
On Rust Population, LeoLabs is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LeoLabs?
Too few wipes are on record for LeoLabs to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 11 hours ago the current world was made.
Settings
Which map does LeoLabs run?
A procedural map of size 3,000 from seed 244325184, generated by the game, is in use on LeoLabs. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on LeoLabs?
No gather rate appears in the name of LeoLabs. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LeoLabs run?
Rust network protocol 2633 and build 163493 on Linux is what LeoLabs uses. The protocol must match for you to join, and Steam updates it for you.
Is LeoLabs online, and how reliable is it?
Offline at the moment, LeoLabs was last seen 28 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is LeoLabs located?
No region is published by LeoLabs. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 206.223.232.193:7039.
Getting in
How do I join LeoLabs?
To connect directly, open Rust's console with F1 and type client.connect 206.223.232.193:7039; or press Launch Rust on this page and Steam opens Rust and joins for you.