Rust1
Offline 206.42.9.9:25575 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust1 rank against other Rust servers?
The last seven days of player hours place Rust1 at #15,404, within the top 69% of all ranked servers.
How busy is Rust1?
At this count Rust1 is offline, with its last sighting 8 days 11 hours ago.
Lists and tags
What do the server tags on Rust1 mean?
What the game's server browser reads from Rust1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust1?
Rust1 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust1?
The record holds too few of Rust1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 10 hours ago the current world was made.
Settings
Which map does Rust1 run?
The map on Rust1 is procedural, made by the game at size 3,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust1?
Nothing in Rust1's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust1 run?
On Linux, Rust1 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Rust1 online, and how reliable is it?
Currently offline, Rust1 was last seen 8 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is Rust1 located?
No region is published by Rust1. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 206.42.9.9:25575.
How to join
How do I join Rust1?
To connect directly, open Rust's console with F1 and type client.connect 206.42.9.9:25575; or press Launch Rust on this page and Steam opens Rust and joins for you.