REDS SERVER
Offline 206.83.102.102:28016 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does REDS SERVER rank against other Rust servers?
The last seven days of player hours place REDS SERVER at #15,306, within the top 70% of all ranked servers.
How busy is REDS SERVER?
We have no live count for REDS SERVER right now. It was last seen 9 days ago.
Tags
What do the server tags on REDS SERVER mean?
These are the tags REDS SERVER publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include REDS SERVER?
REDS SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on REDS SERVER?
Too few wipes are on record for REDS SERVER to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 22 hours ago.
Map and rules
Which map does REDS SERVER run?
The map on REDS SERVER is procedural, made by the game.
What are the rules and settings on REDS SERVER?
No gather rate appears in the name of REDS SERVER. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does REDS SERVER run?
Rust network protocol 2634 and build 166652 on Windows is what REDS SERVER uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is REDS SERVER online, and how reliable is it?
Offline at the moment, REDS SERVER was last seen 9 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 October 2026.
Where is REDS SERVER located?
A region is not published by REDS SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 206.83.102.102:28016.
How to join
How do I join REDS SERVER?
Open the console with F1 in Rust and enter client.connect 206.83.102.102:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.