REDS SERVER
Offline 206.83.99.41:28016 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does REDS SERVER rank against other Rust servers?
Over the past week it ranks #15,860 for player hours, which puts REDS SERVER in the top 72% of all ranked servers.
How busy is REDS SERVER?
At this count REDS SERVER is offline, with its last sighting 16 days 21 hours ago.
Lists and tags
What do the server tags on REDS SERVER mean?
These are the tags REDS SERVER publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include REDS SERVER?
REDS SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on REDS SERVER?
Its rhythm cannot be told yet: too few of REDS SERVER's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 8 hours ago the current world was made.
Settings
Which map does REDS SERVER run?
REDS SERVER uses a map the game generates: procedural.
What are the rules and settings on REDS SERVER?
No gather rate appears in the name of REDS SERVER. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does REDS SERVER run?
The setup is Rust network protocol 2634 and build 166652 on Windows for REDS SERVER. Steam updates your game automatically, but you need the same protocol to join.
Is REDS SERVER online, and how reliable is it?
We last saw REDS SERVER 16 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.
Where is REDS SERVER located?
Nothing published by REDS SERVER states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 206.83.99.41:28016 is where it lives.
Getting in
How do I join REDS SERVER?
Open the console with F1 in Rust and enter client.connect 206.83.99.41:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.