REDS SERVER
Offline 206.83.99.41:28016 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does REDS SERVER rank against other Rust servers?
Over the past week it ranks #15,849 for player hours, which puts REDS SERVER in the top 72% of all ranked servers.
How busy is REDS SERVER?
REDS SERVER is offline at this count; we last saw it 16 days 20 hours ago.
Lists and tags
What do the server tags on REDS SERVER mean?
The game's server browser reads the tags REDS SERVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include REDS SERVER?
On Rust Population, REDS SERVER is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on REDS SERVER?
The record holds too few of REDS SERVER's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 1 hours ago.
Settings
Which map does REDS SERVER run?
REDS SERVER uses a map the game generates: procedural.
What are the rules and settings on REDS SERVER?
No gather rate appears in the name of REDS SERVER. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does REDS SERVER run?
The setup is Rust network protocol 2634 and build 166652 on Windows for REDS SERVER. The protocol must match for you to join, and Steam updates it for you.
Is REDS SERVER online, and how reliable is it?
Offline at the moment, REDS SERVER was last seen 16 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.
Where is REDS SERVER located?
A region is not published by REDS SERVER. Rust Population does not look up where the machine stands; it shows where the server says it is. 206.83.99.41:28016 is where it lives.
Getting in
How do I join REDS SERVER?
To connect directly, open Rust's console with F1 and type client.connect 206.83.99.41:28016; or press Launch Rust on this page and Steam opens Rust and joins for you.