My Test Server
Offline 207.177.108.140:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
Over the past week it ranks #14,398 for player hours, which puts My Test Server in the top – of all ranked servers.
How busy is My Test Server?
We have no live count for My Test Server right now. It was last seen 41 days 12 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Test Server?
On Rust Population, My Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Test Server?
Too few wipes are on record for My Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 51 days 15 hours ago the current world was made.
Map and rules
Which map does My Test Server run?
My Test Server uses a map the game generates: procedural.
What are the rules and settings on My Test Server?
No gather rate appears in the name of My Test Server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does My Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what My Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Test Server online, and how reliable is it?
Currently offline, My Test Server was last seen 41 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is My Test Server located?
Nothing published by My Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 207.177.108.140:28015 is where it lives.
How to join
How do I join My Test Server?
To connect directly, open Rust's console with F1 and type client.connect 207.177.108.140:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.