Rizzles Media Server (private)
Offline 207.206.226.70:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rizzles Media Server (private) rank against other Rust servers?
Over the past week it ranks #13,116 for player hours, which puts Rizzles Media Server (private) in the top 59% of all ranked servers.
How busy is Rizzles Media Server (private)?
We have no live count for Rizzles Media Server (private) right now. It was last seen 7 days 17 hours ago.
Lists and tags
What do the server tags on Rizzles Media Server (private) mean?
These are the tags Rizzles Media Server (private) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rizzles Media Server (private)?
On Rust Population, Rizzles Media Server (private) is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Rizzles Media Server (private)?
Too few wipes are on record for Rizzles Media Server (private) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 17 hours ago the current world was made.
Map and rules
Which map does Rizzles Media Server (private) run?
A procedural map, generated by the game, is in use on Rizzles Media Server (private).
What are the rules and settings on Rizzles Media Server (private)?
The name tells you nothing about gather rates: Rizzles Media Server (private) states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Rizzles Media Server (private) run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Rizzles Media Server (private). Your game needs the same protocol to join; Steam takes care of updating it.
Is Rizzles Media Server (private) online, and how reliable is it?
We last saw Rizzles Media Server (private) 7 days 17 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 21 October 2026, Rust Population saw it for the first time.
Where is Rizzles Media Server (private) located?
Nothing published by Rizzles Media Server (private) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 207.206.226.70:28015.
Getting in
How do I join Rizzles Media Server (private)?
To connect directly, open Rust's console with F1 and type client.connect 207.206.226.70:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.