Rizzles Media Server (private)
Offline 207.206.228.15:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rizzles Media Server (private) rank against other Rust servers?
The last seven days of player hours place Rizzles Media Server (private) at #14,670, within the top 66% of all ranked servers.
How busy is Rizzles Media Server (private)?
Rizzles Media Server (private) is offline at this count; we last saw it 5 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Rizzles Media Server (private) mean?
The game's server browser reads the tags Rizzles Media Server (private) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rizzles Media Server (private)?
Rizzles Media Server (private) appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on Rizzles Media Server (private)?
The record holds too few of Rizzles Media Server (private)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 8 days 9 hours ago the current world was made.
Map and rules
Which map does Rizzles Media Server (private) run?
The map on Rizzles Media Server (private) is procedural, made by the game.
What are the rules and settings on Rizzles Media Server (private)?
Nothing in Rizzles Media Server (private)'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Rizzles Media Server (private) run?
The setup is Rust network protocol 2635 and build 167781 on Windows for Rizzles Media Server (private). The protocol must match for you to join, and Steam updates it for you.
Is Rizzles Media Server (private) online, and how reliable is it?
We last saw Rizzles Media Server (private) 5 days 11 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.
Where is Rizzles Media Server (private) located?
No region is published by Rizzles Media Server (private). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 207.206.228.15:28015.
How to join
How do I join Rizzles Media Server (private)?
To connect directly, open Rust's console with F1 and type client.connect 207.206.228.15:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.