Private Hollow
Online 207.244.243.104:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Hollow rank against other Rust servers?
The last seven days of player hours place Private Hollow at #6,632, within the top 30% of all ranked servers.
How busy is Private Hollow?
Private Hollow holds 0 players at the moment, out of 10 slots. Averaged over seven days, it drew 1 players and reached a peak of 2. In the last 48 hours the peak hour came at 18:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on Private Hollow mean?
The game's server browser reads the tags Private Hollow publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Private Hollow?
Private Hollow appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Private Hollow?
Too few wipes are on record for Private Hollow to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 35 hours ago, that is how long the current world has stood.
Settings
Which map does Private Hollow run?
Private Hollow uses a map the game generates, procedural, at size 2,000 with seed 1034643592. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Private Hollow?
The name tells you nothing about gather rates: Private Hollow states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Private Hollow run?
On Linux, Private Hollow runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Private Hollow run smoothly?
In the last 48 hours, it averaged 99 server fps, with a low of 26. The entity count reached 19,935: buildings, deployables and all other objects. The highest memory usage was 1,214 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Private Hollow online, and how reliable is it?
You will find Private Hollow online now. About 28 hours ago, it restarted, according to its uptime. It was first seen by Rust Population on 27 October 2026.
Where is Private Hollow located?
A region is not published by Private Hollow. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 207.244.243.104:28015.
Getting in
How do I join Private Hollow?
Either enter client.connect 207.244.243.104:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.