CDT Rust Server
Online 208.115.196.4:28080 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:41 UTC7d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CDT Rust Server rank against other Rust servers?
By player hours over the last seven days, CDT Rust Server places at #1,864, within the top 8% of ranked servers.
How busy is CDT Rust Server?
The count reads 4 players on CDT Rust Server, which has 50 slots. We counted an average of 3 players in the past week, with 12 at the busiest. Look at the last 48 hours and 16:00 UTC stands out: it averaged 4 players.
Lists and tags
What do the server tags on CDT Rust Server mean?
These are the tags CDT Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CDT Rust Server?
These Rust Population lists include CDT Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on CDT Rust Server?
Averaged over recent wipes, 12 players were counted at the busiest point. 30 hours after the latest wipe the crowd peaked.
What is the wipe schedule on CDT Rust Server?
The record holds too few of CDT Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does CDT Rust Server run?
A procedural map of size 2,000 from seed 2121284005, generated by the game, is in use on CDT Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on CDT Rust Server?
No gather rate appears in the name of CDT Rust Server. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does CDT Rust Server run?
On Windows, CDT Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does CDT Rust Server run smoothly?
The last 48 hours saw an average of 226 server fps, with 164 as the lowest. Entities peaked at 23,481, including buildings, deployables and everything else. The highest memory usage was 1,561 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is CDT Rust Server online, and how reliable is it?
CDT Rust Server is up and running at the moment. About 36 minutes ago, it restarted, according to its uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. On 21 October 2026, Rust Population saw it for the first time.
Where is CDT Rust Server located?
No region is published by CDT Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 208.115.196.4:28080 is where it lives.
How to join
How do I join CDT Rust Server?
Open the console with F1 in Rust and enter client.connect 208.115.196.4:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.