⚔️ EPIC RUST LORDS ⚔️
Online 208.115.206.171:28080 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:51 UTC16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ⚔️ EPIC RUST LORDS ⚔️ rank against other Rust servers?
Over the past week it ranks #10,447 for player hours, which puts ⚔️ EPIC RUST LORDS ⚔️ in the top 47% of all ranked servers.
How busy is ⚔️ EPIC RUST LORDS ⚔️?
Of its 50 slots, ⚔️ EPIC RUST LORDS ⚔️ is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 03:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on ⚔️ EPIC RUST LORDS ⚔️ mean?
What the game's server browser reads from ⚔️ EPIC RUST LORDS ⚔️ is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ⚔️ EPIC RUST LORDS ⚔️?
On Rust Population, ⚔️ EPIC RUST LORDS ⚔️ is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on ⚔️ EPIC RUST LORDS ⚔️?
The busiest point of its recent wipes averaged 3 players. Peak came 23 hours into the latest wipe.
What is the wipe schedule on ⚔️ EPIC RUST LORDS ⚔️?
Too few wipes are on record for ⚔️ EPIC RUST LORDS ⚔️ to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 18 hours ago the current world was made.
Map and rules
Which map does ⚔️ EPIC RUST LORDS ⚔️ run?
⚔️ EPIC RUST LORDS ⚔️ uses a map the game generates, procedural, at size 4,500 with seed 446259682. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on ⚔️ EPIC RUST LORDS ⚔️?
The name tells you nothing about gather rates: ⚔️ EPIC RUST LORDS ⚔️ states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ⚔️ EPIC RUST LORDS ⚔️ run?
Rust network protocol 2635 and build 167584 on Windows is what ⚔️ EPIC RUST LORDS ⚔️ uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does ⚔️ EPIC RUST LORDS ⚔️ run smoothly?
In the last 48 hours, it averaged 102 server fps, with a low of 78. The entity count reached 113,344: buildings, deployables and all other objects. Up to 4,471 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is ⚔️ EPIC RUST LORDS ⚔️ online, and how reliable is it?
You will find ⚔️ EPIC RUST LORDS ⚔️ online now. The uptime it reports suggests a restart roughly 32 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is ⚔️ EPIC RUST LORDS ⚔️ located?
No region is published by ⚔️ EPIC RUST LORDS ⚔️. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.115.206.171:28080.
How to join
How do I join ⚔️ EPIC RUST LORDS ⚔️?
Open the console with F1 in Rust and enter client.connect 208.115.206.171:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.