Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC10d ago | 1 | – | running | 0 |
| Fri 9 Oct, 12:56 UTC19d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Plugin Test (not public) rank against other Rust servers?
Over the past week it ranks #14,606 for player hours, which puts Local Plugin Test (not public) in the top 66% of all ranked servers.
How busy is Local Plugin Test (not public)?
We have no live count for Local Plugin Test (not public) right now. It was last seen 9 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 21:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on Local Plugin Test (not public) mean?
What the game's server browser reads from Local Plugin Test (not public) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Plugin Test (not public)?
These Rust Population lists include Local Plugin Test (not public): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Local Plugin Test (not public)?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Local Plugin Test (not public)?
Too few wipes are on record for Local Plugin Test (not public) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 20 hours ago the current world was made.
Map and rules
Which map does Local Plugin Test (not public) run?
Local Plugin Test (not public) uses a map the game generates: procedural.
What are the rules and settings on Local Plugin Test (not public)?
Nothing in Local Plugin Test (not public)'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local Plugin Test (not public) run?
On Windows, Local Plugin Test (not public) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Local Plugin Test (not public) online, and how reliable is it?
We last saw Local Plugin Test (not public) 9 hours ago, and it is offline now. Over the last 7 full days, 4 of 168 hours were online, or 2%. It was first seen by Rust Population on 30 September 2026.
Where is Local Plugin Test (not public) located?
A region is not published by Local Plugin Test (not public). The location a server claims is what Rust Population shows, not the place where the machine stands. 208.188.186.148:28015 is where it lives.
Getting in
How do I join Local Plugin Test (not public)?
To connect directly, open Rust's console with F1 and type client.connect 208.188.186.148:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.