Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 82 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,723habitat unknownfirst seen 30 Sep 2026

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 1h ago

100x quad weekly wipes moddedoxidepvesoftcore

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 5
Rank
#3,723
top 17%
Last wipe
6d ago
weekly schedule
Next wipe
5h
Thu 29 Oct, 00:25 UTC
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #241 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 00:25 UTC, in 5h. Its weekly schedule tag · low confidence

4.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

5h
Thu 29 Oct, 00:25 UTC
8d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 00:25 UTC
21d 5h
Thu 19 Nov, 00:25 UTC
28d 5h
Thu 26 Nov, 00:25 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 00:25 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Cross-Eyed Squiggy's x100 rank against other Rust servers?

Over the past week it ranks #3,723 for player hours, which puts Cross-Eyed Squiggy's x100 in the top 17% of all ranked servers. It places #241 among servers of the quad kind.

How busy is Cross-Eyed Squiggy's x100?

Of its 100 slots, Cross-Eyed Squiggy's x100 is using 0 right now. Averaged over seven days, it drew 1 players and reached a peak of 5. The busiest hour in the last 48 was 15:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on Cross-Eyed Squiggy's x100 mean?

The game's server browser reads the tags Cross-Eyed Squiggy's x100 publishes: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^s (Softcore): On death you keep part of your inventory in Facepunch's easier mode; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Wipe schedule

What does wipe day look like on Cross-Eyed Squiggy's x100?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 5 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on Cross-Eyed Squiggy's x100?

Its tag sets the prediction: too few of Cross-Eyed Squiggy's x100's wipes are on record to confirm the schedule. On Thursday 29 October at 00:25 UTC its next wipe is due. Counted from 6 days 18 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Map and rules

Which map does Cross-Eyed Squiggy's x100 run?

The map on Cross-Eyed Squiggy's x100 is procedural, made by the game at size 3,500 from seed 8888. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Cross-Eyed Squiggy's x100?

The name says it: gathering is multiplied 100x on Cross-Eyed Squiggy's x100. The cap on groups is 4 players (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Cross-Eyed Squiggy's x100 run?

Rust network protocol 2635 and build 168909 on Linux is what Cross-Eyed Squiggy's x100 uses. The protocol must match for you to join, and Steam updates it for you.

Does Cross-Eyed Squiggy's x100 run smoothly?

It ran at 18 server fps on average over the last 48 hours, and never went below 5. Entities peaked at 87,763, including buildings, deployables and everything else. The highest memory usage was 3,012 MB. Players feel lag when fps is low and the entity count climbs.

Is Cross-Eyed Squiggy's x100 online, and how reliable is it?

Cross-Eyed Squiggy's x100 is up and running at the moment. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.

Where is Cross-Eyed Squiggy's x100 located?

A region is not published by Cross-Eyed Squiggy's x100. The location a server claims is what Rust Population shows, not the place where the machine stands. 208.52.152.43:28115 is where it lives.

Getting in

How do I join Cross-Eyed Squiggy's x100?

Either enter client.connect 208.52.152.43:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp100
Max players You can join up to 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^s
Softcore On death you keep part of your inventory in Facepunch's easier mode.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.