Rust PopulationField survey · Rust servers
Observing 54,200 players 11,747 servers 3,368 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,117habitat unknownfirst seen 13 Sep 2026

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 9m ago

100x weekly wipes moddedcarbonpve

Measurements

Players now
0/ 101
0% full
7-day average
2
peak 11
Rank
#2,117
top 10%
Last wipe
5d ago
weekly schedule
Next wipe
1d 15h
Fri 30 Oct, 14:38 UTC
Obs. 1 · sightings

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 15h. Every Friday at 14:38 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

1d 15h
Fri 30 Oct, 14:38 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
8d 15h
Fri 6 Nov, 14:38 UTC
15d 15h
Fri 13 Nov, 14:38 UTC
22d 15h
Fri 20 Nov, 14:38 UTC
29d 15h
Fri 27 Nov, 14:38 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
36d 15h
Fri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

By player hours over the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] places at #2,117, within the top 10% of ranked servers.

How busy is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Of its 101 slots, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is using 0 right now. Seven days of counting give an average of 2 players and a peak of 11. In the last 48 hours the peak hour came at 14:00 UTC, averaging 6 players.

Lists and tags

What do the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): You can join up to 101 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Population lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The busiest point of its recent wipes averaged 24 players. The crowd on the latest wipe peaked 44 hours in. Half that peak held until the next wipe in 40% of its recent wipes. In those that did not hold, the fall below half came by day 5.

What is the wipe schedule on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The wipe rhythm for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC its next wipe is due. The world it runs now dates from 5 days 8 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 5,000 from seed 677322, generated by the game, is in use on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] advertises a 100x gather rate in its title. Eight players per group is the default, and it applies here. roleplay is what it runs, roleplay rules, jobs and towns. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

On Linux, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 168,296: buildings, deployables and all other objects. Up to 5,295 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

You will find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online now. About 11 hours ago, it restarted, according to its uptime. It was up 90% of the time over the last 7 full days, 151 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 195.60.166.227:29015 is where it lives.

Getting in

How do I join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Either enter client.connect 195.60.166.227:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.rust-gaming-nation.com/.

Key to its markings

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players You can join up to 101 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.