RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28048 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:34 UTC, in 21h. Every Friday at 14:34 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC6d ago | 15 | – | running | 1 |
| Fri 16 Oct, 13:48 UTC13d ago | 13 | halved by day 5 | 7 days | 8 |
| Fri 9 Oct, 13:50 UTC20d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW27d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC34d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC41d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Over the past week it ranks #1,515 for player hours, which puts RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] in the top 7% of all ranked servers.
How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The count reads 4 players on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. We counted an average of 4 players in the past week, with 15 at the busiest. The busiest hour in the last 48 was 16:00 UTC, when an average of 6 players were on.
Lists and tags
What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust style; mp101 (Max players): The server has 101 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Population lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Wipe schedule
What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Averaged over recent wipes, 14 players were counted at the busiest point. The crowd on the latest wipe peaked 26 hours in. In 80% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 5.
What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. A wipe is due on Friday 30 October at 14:34 UTC, the next one. 6 days 2 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] uses a map the game generates, procedural, at size 4,096 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] advertises a 100000x gather rate in its title. No limit is set beyond the standard 8 players per group. roleplay is what it runs, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game automatically, but you need the same protocol to join.
Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The last 48 hours saw an average of 56 server fps, with 48 as the lowest. Up to 132,082 entities were present, counting buildings, deployables and everything else. Up to 4,457 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online now. About 3 hours ago, it restarted, according to its uptime. It was up 92% of the time over the last 7 full days, 155 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.39.240.13:28048.
How to join
How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
To connect directly, open Rust's console with F1 and type client.connect 216.39.240.13:28048; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.rust-gaming-nation.com/.