Rust PopulationField survey · Rust servers
Observing 39,744 players 11,644 servers 2,959 with someone on 75 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,831us5first seen 13 Sep 2026

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28047 checked 11m ago

100000x weekly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
3
peak 11
Rank
#1,831
top 8% · #278 in NA
Last wipe
5d ago
weekly schedule
Next wipe
1d 14h
Thu 29 Oct, 17:10 UTC
Obs. 1 · sightings

Players

AveragePeak
02.557.51003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:10 UTC, in 1d 14h. Every Thursday at 17:10 UTC · high confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 4

Coming wipes

1d 14h
Thu 29 Oct, 17:10 UTC
8d 16h
Thu 5 Nov, 19:00 UTC
FW
15d 14h
Thu 12 Nov, 17:10 UTC
22d 14h
Thu 19 Nov, 17:10 UTC
29d 14h
Thu 26 Nov, 17:10 UTC
36d 16h
Thu 3 Dec, 19:00 UTC
FW
43d 14h
Thu 10 Dec, 17:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:10 UTC5d ago 11 – running 3
Thu 15 Oct, 17:29 UTC12d ago 9 held half 7 days 4
Thu 8 Oct, 17:10 UTC19d ago 7 held half 7 days 3
Thu 1 Oct, 17:24 UTC FW26d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC32d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC40d ago 9 halved by day 4 8.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,831 on seven-day player hours, #278 in North America, and sits in the top 8% of all ranked servers.

How busy is RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] holds 1 players at the moment, out of 100 slots. Seven days of counting give an average of 3 players and a peak of 11. Look at the last 48 hours and 16:00 UTC stands out: it averaged 9 players.

Lists and tags

What do the server tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): You will find us5 as the region code; ^w (Weekly): A weekly wipe takes place; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The busiest point of its recent wipes averaged 9 players. Peak came 44 hours into the latest wipe. Half that peak held until the next wipe in 80% of its recent wipes. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Thursday at 17:10 UTC. On Thursday 29 October at 17:10 UTC its next wipe is due. Counted from 5 days 9 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?

The map on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is procedural, made by the game at size 3,000 from seed 1393169208. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is RustGamingNation Procedural.

What are the rules and settings on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] advertises a 100000x gather rate in its title. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game automatically, but you need the same protocol to join.

Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

The last 48 hours saw an average of 55 server fps, with 8 as the lowest. Entities peaked at 83,278, including buildings, deployables and everything else. Up to 4,477 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

You will find RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online now. About 24 minutes ago, it restarted, according to its uptime. Over the last 7 full days, 162 of 168 hours were online, or 96%. The first sighting by Rust Population was on 13 September 2026.

Where is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] located?

Under its NA tag, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America; the region code it gives is us5. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.229.114.68:28047.

How to join

How do I join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.68:28047; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustgamingnation.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code You will find us5 as the region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.