RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28035 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:08 UTC, in 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:08 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 17:07 UTC13d ago | 3 | held half | 7 days | 1 |
| Thu 8 Oct, 17:07 UTC20d ago | 4 | halved by day 1 | 7 days | 2 |
| Wed 7 Oct, 18:10 UTC21d ago | 4 | – | 1 days | 1 |
| Tue 6 Oct, 18:11 UTC22d ago | 4 | – | 1 days | 0 |
| Mon 5 Oct, 18:11 UTC23d ago | 4 | – | 1 days | 2 |
| Sun 4 Oct, 18:11 UTC24d ago | 3 | – | 1 days | 1 |
| Sat 3 Oct, 18:11 UTC25d ago | 3 | – | 1 days | 1 |
| Fri 2 Oct, 18:11 UTC26d ago | 4 | – | 1 days | 3 |
| Thu 1 Oct, 17:07 UTC FW27d ago | 5 | – | 1 days | 2 |
| Fri 25 Sep, 19:53 UTC32d ago | 6 | held half | 5.9 days | 4 |
| Thu 24 Sep, 17:08 UTC34d ago | 7 | – | 1.1 days | 0 |
| Thu 17 Sep, 18:10 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Seven-day player hours put RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] at #3,043, or #507 in North America, inside the top 14% of all ranked servers.
How busy is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 22:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): You will find us5 as the region code; ^w (Weekly): Every week the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
On Rust Population, RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Wipe notes
What does wipe day look like on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 7 hours in. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
Its tag sets the prediction: too few of RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. On Thursday 29 October at 17:08 UTC its next wipe is due. Counted from 6 days 1 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 4,500 from seed 865977, generated by the game, is in use on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named RustGamingNation Hapis.
What are the rules and settings on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
The name says it: gathering is multiplied 1000x on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] run?
On Linux, RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] run smoothly?
In the last 48 hours, it averaged 45 server fps, with a low of 4. The entity count reached 141,622: buildings, deployables and all other objects. Memory use peaked at 5,186 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] is up and running at the moment. About 3 hours ago, it restarted, according to its uptime. It was up 96% of the time over the last 7 full days, 162 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] located?
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.229.114.68:28035.
Getting in
How do I join RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
Either enter client.connect 91.229.114.68:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustgamingnation.com/.