FormVII Testing
Online 208.52.153.221:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FormVII Testing rank against other Rust servers?
The last seven days of player hours place FormVII Testing at #14,845, within the top 67% of all ranked servers.
How busy is FormVII Testing?
The count reads 0 players on FormVII Testing, which has 40 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on FormVII Testing mean?
What the game's server browser reads from FormVII Testing is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include FormVII Testing?
On Rust Population, FormVII Testing is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on FormVII Testing?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on FormVII Testing?
Its rhythm cannot be told yet: too few of FormVII Testing's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days ago the current world was made.
Settings
Which map does FormVII Testing run?
The map on FormVII Testing is procedural, made by the game at size 1,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on FormVII Testing?
The name tells you nothing about gather rates: FormVII Testing states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does FormVII Testing run?
On Linux, FormVII Testing runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does FormVII Testing run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 5,346, including buildings, deployables and everything else. The highest memory usage was 1,230 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is FormVII Testing online, and how reliable is it?
You will find FormVII Testing online now. About 4 days 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is FormVII Testing located?
No region is published by FormVII Testing. Rust Population does not look up where the machine stands; it shows where the server says it is. 208.52.153.221:28015 is where it lives.
How to join
How do I join FormVII Testing?
Open the console with F1 in Rust and enter client.connect 208.52.153.221:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.