Rust PopulationField survey · Rust servers
Observing 96,135 players 11,884 servers 4,080 with someone on 163 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,012habitat unknownfirst seen 13 Sep 2026

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Online 208.52.153.33:28029 checked 13m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
2/ 60
= 1 player
3% full
7-day average
1
peak 6
Rank
#3,012
top 14%
Last wipe
25d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

13
wipe-day peak
players, last three wipes

Coming wipes

9d 0h
Thu 5 Nov, 19:00 UTC
FW
37d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW25d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C rank against other Rust servers?

By player hours over the last seven days, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C places at #3,012, within the top 14% of ranked servers.

How busy is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Of its 60 slots, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is using 2 right now. Seven days of counting give an average of 1 players and a peak of 6. In the last 48 hours the peak hour came at 22:00 UTC, averaging 5 players.

Lists and tags

What do the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C mean?

The game's server browser reads the tags №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts20 (Group limit): Teams can have no more than 20 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^r (Roleplay): Roleplay is the focus of this server; ^c (Creative): A sandbox: build what you like and skip the gathering; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

These Rust Population lists include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live, Rust population: roleplay and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Across its recent wipes the busiest crowds averaged 13 players. 22 hours after the latest wipe the crowd peaked.

What is the wipe schedule on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The force wipe is the only wipe №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

The map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is procedural, made by the game at size 4,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

No gather rate appears in the name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The group limit is 20 players. You get build & creative here, no gathering; build in a sandbox. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

Rust network protocol 2635 and build 168909 on Linux is what №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run smoothly?

The last 48 hours saw an average of 30 server fps, with 25 as the lowest. The entity count reached 197,048: buildings, deployables and all other objects. Memory use peaked at 4,618 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online, and how reliable is it?

Right now, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C located?

No region is published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 208.52.153.33:28029.

Getting in

How do I join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

To connect directly, open Rust's console with F1 and type client.connect 208.52.153.33:28029; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://d2s.tebex.io/.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server has 60 slots.
ts20
Group limit Teams can have no more than 20 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^c
Creative A sandbox: build what you like and skip the gathering.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.