№[7] D2S DEAD EARTH Test Server 1
Offline 208.52.153.33:30015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does №[7] D2S DEAD EARTH Test Server 1 rank against other Rust servers?
The last seven days of player hours place №[7] D2S DEAD EARTH Test Server 1 at #15,955, within the top 72% of all ranked servers.
How busy is №[7] D2S DEAD EARTH Test Server 1?
We have no live count for №[7] D2S DEAD EARTH Test Server 1 right now. It was last seen 22 days 2 hours ago.
Lists and tags
What do the server tags on №[7] D2S DEAD EARTH Test Server 1 mean?
These are the tags №[7] D2S DEAD EARTH Test Server 1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): Roleplay is the focus of this server; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include №[7] D2S DEAD EARTH Test Server 1?
On Rust Population, №[7] D2S DEAD EARTH Test Server 1 is filed under these lists: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on №[7] D2S DEAD EARTH Test Server 1?
Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on №[7] D2S DEAD EARTH Test Server 1?
Once a month №[7] D2S DEAD EARTH Test Server 1 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 20 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does №[7] D2S DEAD EARTH Test Server 1 run?
№[7] D2S DEAD EARTH Test Server 1 uses a map the game generates, procedural, at size 4,000 with seed 15565093. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on №[7] D2S DEAD EARTH Test Server 1?
No gather rate appears in the name of №[7] D2S DEAD EARTH Test Server 1. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does №[7] D2S DEAD EARTH Test Server 1 run?
The setup is Rust network protocol 2634 and build 167058 on Linux for №[7] D2S DEAD EARTH Test Server 1. Steam updates your game automatically, but you need the same protocol to join.
Is №[7] D2S DEAD EARTH Test Server 1 online, and how reliable is it?
Currently offline, №[7] D2S DEAD EARTH Test Server 1 was last seen 22 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is №[7] D2S DEAD EARTH Test Server 1 located?
Nothing published by №[7] D2S DEAD EARTH Test Server 1 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 208.52.153.33:30015.
Getting in
How do I join №[7] D2S DEAD EARTH Test Server 1?
To connect directly, open Rust's console with F1 and type client.connect 208.52.153.33:30015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://d2s.tebex.io/.