osmium dev p6c-oxide (local)
Offline 208.88.69.27:28740 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:28 UTC19d ago | 0 | – | running | 0 |
| Thu 8 Oct, 00:45 UTC21d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does osmium dev p6c-oxide (local) rank against other Rust servers?
The last seven days of player hours place osmium dev p6c-oxide (local) at #15,825, within the top 72% of all ranked servers.
How busy is osmium dev p6c-oxide (local)?
We have no live count for osmium dev p6c-oxide (local) right now. It was last seen 19 days 13 hours ago.
Tags
What do the server tags on osmium dev p6c-oxide (local) mean?
The game's server browser reads the tags osmium dev p6c-oxide (local) publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include osmium dev p6c-oxide (local)?
These Rust Population lists include osmium dev p6c-oxide (local): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on osmium dev p6c-oxide (local)?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on osmium dev p6c-oxide (local)?
Its rhythm cannot be told yet: too few of osmium dev p6c-oxide (local)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 13 hours ago the current world was made.
Map and rules
Which map does osmium dev p6c-oxide (local) run?
osmium dev p6c-oxide (local) uses a map the game generates: procedural.
What are the rules and settings on osmium dev p6c-oxide (local)?
No gather rate appears in the name of osmium dev p6c-oxide (local). Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does osmium dev p6c-oxide (local) run?
On Linux, osmium dev p6c-oxide (local) runs Rust network protocol 2634 and build 167058. Steam updates your game automatically, but you need the same protocol to join.
Is osmium dev p6c-oxide (local) online, and how reliable is it?
Offline at the moment, osmium dev p6c-oxide (local) was last seen 19 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.
Where is osmium dev p6c-oxide (local) located?
No region is published by osmium dev p6c-oxide (local). Rust Population does not look up where the machine stands; it shows where the server says it is. 208.88.69.27:28740 is where it lives.
Getting in
How do I join osmium dev p6c-oxide (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28740. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.