osmium dev world (local)
Offline 208.88.69.27:28761 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:48 UTC10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev world (local) rank against other Rust servers?
Over the past week it ranks #13,631 for player hours, which puts osmium dev world (local) in the top 62% of all ranked servers.
How busy is osmium dev world (local)?
We have no live count for osmium dev world (local) right now. It was last seen 10 days 5 hours ago.
Tags
What do the server tags on osmium dev world (local) mean?
These are the tags osmium dev world (local) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include osmium dev world (local)?
These Rust Population lists include osmium dev world (local): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on osmium dev world (local)?
The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on osmium dev world (local)?
The record holds too few of osmium dev world (local)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does osmium dev world (local) run?
The map on osmium dev world (local) is procedural, made by the game.
What are the rules and settings on osmium dev world (local)?
The name tells you nothing about gather rates: osmium dev world (local) states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does osmium dev world (local) run?
On Linux, osmium dev world (local) runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is osmium dev world (local) online, and how reliable is it?
We last saw osmium dev world (local) 10 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 October 2026.
Where is osmium dev world (local) located?
Nothing published by osmium dev world (local) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.88.69.27:28761.
How to join
How do I join osmium dev world (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28761. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.