osmium dev w12 (local)
Offline 208.88.69.27:28840 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:49 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev w12 (local) rank against other Rust servers?
Over the past week it ranks #15,842 for player hours, which puts osmium dev w12 (local) in the top 72% of all ranked servers.
How busy is osmium dev w12 (local)?
At this count osmium dev w12 (local) is offline, with its last sighting 20 days 17 hours ago.
Lists and tags
What do the server tags on osmium dev w12 (local) mean?
What the game's server browser reads from osmium dev w12 (local) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include osmium dev w12 (local)?
osmium dev w12 (local) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on osmium dev w12 (local)?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on osmium dev w12 (local)?
Its rhythm cannot be told yet: too few of osmium dev w12 (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does osmium dev w12 (local) run?
osmium dev w12 (local) uses a map the game generates: procedural.
What are the rules and settings on osmium dev w12 (local)?
Nothing in osmium dev w12 (local)'s name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does osmium dev w12 (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w12 (local) uses. Steam updates your game automatically, but you need the same protocol to join.
Is osmium dev w12 (local) online, and how reliable is it?
We last saw osmium dev w12 (local) 20 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is osmium dev w12 (local) located?
No region is published by osmium dev w12 (local). The location a server claims is what Rust Population shows, not the place where the machine stands. 208.88.69.27:28840 is where it lives.
Getting in
How do I join osmium dev w12 (local)?
To connect directly, open Rust's console with F1 and type client.connect 208.88.69.27:28840; or press Launch Rust on this page and Steam opens Rust and joins for you.