osmium dev extcheck-managed (local)
Offline 208.88.69.27:28841 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:38 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev extcheck-managed (local) rank against other Rust servers?
By player hours over the last seven days, osmium dev extcheck-managed (local) places at #15,349, within the top 69% of ranked servers.
How busy is osmium dev extcheck-managed (local)?
osmium dev extcheck-managed (local) is offline at this count; we last saw it 7 days 12 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on osmium dev extcheck-managed (local) mean?
These are the tags osmium dev extcheck-managed (local) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; osmium (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include osmium dev extcheck-managed (local)?
These Rust Population lists include osmium dev extcheck-managed (local): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on osmium dev extcheck-managed (local)?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on osmium dev extcheck-managed (local)?
Its rhythm cannot be told yet: too few of osmium dev extcheck-managed (local)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 12 hours ago.
Settings
Which map does osmium dev extcheck-managed (local) run?
A procedural map, generated by the game, is in use on osmium dev extcheck-managed (local).
What are the rules and settings on osmium dev extcheck-managed (local)?
The name tells you nothing about gather rates: osmium dev extcheck-managed (local) states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does osmium dev extcheck-managed (local) run?
The setup is Rust network protocol 2634 and build 167231 on Linux for osmium dev extcheck-managed (local). Your game needs the same protocol to join; Steam takes care of updating it.
Is osmium dev extcheck-managed (local) online, and how reliable is it?
Currently offline, osmium dev extcheck-managed (local) was last seen 7 days 12 hours ago. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is osmium dev extcheck-managed (local) located?
A region is not published by osmium dev extcheck-managed (local). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 208.88.69.27:28841.
Getting in
How do I join osmium dev extcheck-managed (local)?
Either enter client.connect 208.88.69.27:28841 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.