osmium dev rustedit-check (local)
Offline 208.88.69.27:28851 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:59 UTC6d ago | 0 | – | running | 0 |
| Sat 17 Oct, 23:07 UTC11d ago | 0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev rustedit-check (local) rank against other Rust servers?
By player hours over the last seven days, osmium dev rustedit-check (local) places at #15,326, within the top 69% of ranked servers.
How busy is osmium dev rustedit-check (local)?
At this count osmium dev rustedit-check (local) is offline, with its last sighting 6 days 18 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on osmium dev rustedit-check (local) mean?
The game's server browser reads the tags osmium dev rustedit-check (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; osmium (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include osmium dev rustedit-check (local)?
These Rust Population lists include osmium dev rustedit-check (local): Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on osmium dev rustedit-check (local)?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on osmium dev rustedit-check (local)?
Too few wipes are on record for osmium dev rustedit-check (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 18 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on osmium dev rustedit-check (local)?
Nothing in osmium dev rustedit-check (local)'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does osmium dev rustedit-check (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev rustedit-check (local) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is osmium dev rustedit-check (local) online, and how reliable is it?
We last saw osmium dev rustedit-check (local) 6 days 18 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 17 October 2026.
Where is osmium dev rustedit-check (local) located?
Nothing published by osmium dev rustedit-check (local) states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 208.88.69.27:28851.
How to join
How do I join osmium dev rustedit-check (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28851. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.