osmium dev rustedit-check (local)
Offline 208.88.69.27:28855 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does osmium dev rustedit-check (local) rank against other Rust servers?
Over the past week it ranks #15,318 for player hours, which puts osmium dev rustedit-check (local) in the top 69% of all ranked servers.
How busy is osmium dev rustedit-check (local)?
osmium dev rustedit-check (local) is offline at this count; we last saw it 6 days 17 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on osmium dev rustedit-check (local) mean?
What the game's server browser reads from osmium dev rustedit-check (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; osmium (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include osmium dev rustedit-check (local)?
These Rust Population lists include osmium dev rustedit-check (local): Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on osmium dev rustedit-check (local)?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on osmium dev rustedit-check (local)?
Too few wipes are on record for osmium dev rustedit-check (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 18 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on osmium dev rustedit-check (local)?
Nothing in osmium dev rustedit-check (local)'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does osmium dev rustedit-check (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev rustedit-check (local) uses. Steam updates your game automatically, but you need the same protocol to join.
Is osmium dev rustedit-check (local) online, and how reliable is it?
Currently offline, osmium dev rustedit-check (local) was last seen 6 days 17 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is osmium dev rustedit-check (local) located?
Nothing published by osmium dev rustedit-check (local) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 208.88.69.27:28855.
Getting in
How do I join osmium dev rustedit-check (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28855. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.