osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:39 UTC6d ago | 0 | – | running | 0 |
| Thu 22 Oct, 04:19 UTC6d ago | 0 | – | 0.6 days | 0 |
| Sat 10 Oct, 02:49 UTC18d ago | 0 | – | 12.1 days | 0 |
| Thu 8 Oct, 11:12 UTC20d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev rel044-contracts (local) rank against other Rust servers?
By player hours over the last seven days, osmium dev rel044-contracts (local) places at #15,348, within the top 69% of ranked servers.
How busy is osmium dev rel044-contracts (local)?
osmium dev rel044-contracts (local) is offline at this count; we last saw it 6 days 2 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on osmium dev rel044-contracts (local) mean?
These are the tags osmium dev rel044-contracts (local) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; osmium (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include osmium dev rel044-contracts (local)?
On Rust Population, osmium dev rel044-contracts (local) is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on osmium dev rel044-contracts (local)?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on osmium dev rel044-contracts (local)?
No next wipe can be predicted for osmium dev rel044-contracts (local), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does osmium dev rel044-contracts (local) run?
The map on osmium dev rel044-contracts (local) is procedural, made by the game.
What are the rules and settings on osmium dev rel044-contracts (local)?
The name tells you nothing about gather rates: osmium dev rel044-contracts (local) states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does osmium dev rel044-contracts (local) run?
The setup is Rust network protocol 2634 and build 167231 on Linux for osmium dev rel044-contracts (local). The protocol must match for you to join, and Steam updates it for you.
Is osmium dev rel044-contracts (local) online, and how reliable is it?
Currently offline, osmium dev rel044-contracts (local) was last seen 6 days 2 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 8 October 2026.
Where is osmium dev rel044-contracts (local) located?
No region is published by osmium dev rel044-contracts (local). Rust Population does not look up where the machine stands; it shows where the server says it is. 208.88.69.27:28870 is where it lives.
Getting in
How do I join osmium dev rel044-contracts (local)?
Either enter client.connect 208.88.69.27:28870 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.