Rust PopulationField survey · Rust servers
Observing 32,606 players 11,647 servers 2,787 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,880habitat unknownfirst seen 8 Oct 2026

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 20d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,880
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does osmium dev osmw-bridge (local) rank against other Rust servers?

By player hours over the last seven days, osmium dev osmw-bridge (local) places at #15,880, within the top 72% of ranked servers.

How busy is osmium dev osmw-bridge (local)?

At this count osmium dev osmw-bridge (local) is offline, with its last sighting 20 days 17 hours ago.

Tags

What do the server tags on osmium dev osmw-bridge (local) mean?

These are the tags osmium dev osmw-bridge (local) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include osmium dev osmw-bridge (local)?

These Rust Population lists include osmium dev osmw-bridge (local): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on osmium dev osmw-bridge (local)?

The record holds too few of osmium dev osmw-bridge (local)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 17 hours ago.

Settings

Which map does osmium dev osmw-bridge (local) run?

osmium dev osmw-bridge (local) uses a map the game generates: procedural.

What are the rules and settings on osmium dev osmw-bridge (local)?

The name tells you nothing about gather rates: osmium dev osmw-bridge (local) states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does osmium dev osmw-bridge (local) run?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev osmw-bridge (local) uses. Steam updates your game automatically, but you need the same protocol to join.

Is osmium dev osmw-bridge (local) online, and how reliable is it?

We last saw osmium dev osmw-bridge (local) 20 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.

Where is osmium dev osmw-bridge (local) located?

A region is not published by osmium dev osmw-bridge (local). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.88.69.27:28877.

How to join

How do I join osmium dev osmw-bridge (local)?

Either enter client.connect 208.88.69.27:28877 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167231
Build The game build is 167231.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.