osmium dev w17-dev (local)
Offline 208.88.69.27:28904 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC21d ago | 24+6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev w17-dev (local) rank against other Rust servers?
Over the past week it ranks #15,874 for player hours, which puts osmium dev w17-dev (local) in the top 72% of all ranked servers.
How busy is osmium dev w17-dev (local)?
At this count osmium dev w17-dev (local) is offline, with its last sighting 21 days 1 hours ago.
Lists and tags
What do the server tags on osmium dev w17-dev (local) mean?
What the game's server browser reads from osmium dev w17-dev (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include osmium dev w17-dev (local)?
osmium dev w17-dev (local) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on osmium dev w17-dev (local)?
Averaged over recent wipes, 24 players were counted at the busiest point. At the peak of the latest wipe, 0 hours in, 6 more were queued.
What is the wipe schedule on osmium dev w17-dev (local)?
The record holds too few of osmium dev w17-dev (local)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does osmium dev w17-dev (local) run?
A procedural map, generated by the game, is in use on osmium dev w17-dev (local).
What are the rules and settings on osmium dev w17-dev (local)?
No gather rate appears in the name of osmium dev w17-dev (local). Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does osmium dev w17-dev (local) run?
On Linux, osmium dev w17-dev (local) runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is osmium dev w17-dev (local) online, and how reliable is it?
Offline at the moment, osmium dev w17-dev (local) was last seen 21 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is osmium dev w17-dev (local) located?
A region is not published by osmium dev w17-dev (local). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 208.88.69.27:28904.
Getting in
How do I join osmium dev w17-dev (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28904. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.