osmium dev gate-oxide (local)
Offline 208.88.69.27:28910 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:14 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev gate-oxide (local) rank against other Rust servers?
The last seven days of player hours place osmium dev gate-oxide (local) at #15,848, within the top 72% of all ranked servers.
How busy is osmium dev gate-oxide (local)?
At this count osmium dev gate-oxide (local) is offline, with its last sighting 20 days 20 hours ago.
Tags
What do the server tags on osmium dev gate-oxide (local) mean?
What the game's server browser reads from osmium dev gate-oxide (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include osmium dev gate-oxide (local)?
osmium dev gate-oxide (local) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on osmium dev gate-oxide (local)?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on osmium dev gate-oxide (local)?
Too few wipes are on record for osmium dev gate-oxide (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does osmium dev gate-oxide (local) run?
The map on osmium dev gate-oxide (local) is procedural, made by the game.
What are the rules and settings on osmium dev gate-oxide (local)?
No gather rate appears in the name of osmium dev gate-oxide (local). Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does osmium dev gate-oxide (local) run?
The setup is Rust network protocol 2634 and build 167058 on Linux for osmium dev gate-oxide (local). The protocol must match for you to join, and Steam updates it for you.
Is osmium dev gate-oxide (local) online, and how reliable is it?
Offline at the moment, osmium dev gate-oxide (local) was last seen 20 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is osmium dev gate-oxide (local) located?
Nothing published by osmium dev gate-oxide (local) states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 208.88.69.27:28910.
Getting in
How do I join osmium dev gate-oxide (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28910. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.