osmium dev cs1 (local)
Offline 208.88.69.27:28920 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:42 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev cs1 (local) rank against other Rust servers?
By player hours over the last seven days, osmium dev cs1 (local) places at #15,831, within the top 72% of ranked servers.
How busy is osmium dev cs1 (local)?
We have no live count for osmium dev cs1 (local) right now. It was last seen 20 days 21 hours ago.
Lists and tags
What do the server tags on osmium dev cs1 (local) mean?
What the game's server browser reads from osmium dev cs1 (local) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include osmium dev cs1 (local)?
These Rust Population lists include osmium dev cs1 (local): Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on osmium dev cs1 (local)?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on osmium dev cs1 (local)?
Its rhythm cannot be told yet: too few of osmium dev cs1 (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 21 hours ago.
Map and rules
Which map does osmium dev cs1 (local) run?
The map on osmium dev cs1 (local) is procedural, made by the game.
What are the rules and settings on osmium dev cs1 (local)?
Nothing in osmium dev cs1 (local)'s name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does osmium dev cs1 (local) run?
On Linux, osmium dev cs1 (local) runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is osmium dev cs1 (local) online, and how reliable is it?
Offline at the moment, osmium dev cs1 (local) was last seen 20 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is osmium dev cs1 (local) located?
No region is published by osmium dev cs1 (local). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 208.88.69.27:28920.
How to join
How do I join osmium dev cs1 (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28920. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.